This was just a quick project I did for fun. A few stylized mushrooms. Took about 3hrs total work time to complete, textures are hand painted on a poly modeled mesh. Felt good to do something just for fun.
So last Tuesday (8th August) I was looking for some inspiration for something I could model pretty quickly. I’ve been trying to push myself to model more things, and learn to do it both faster and more frequently. At the time I was also chatting and joking with friends on Continue Reading →
I’ve been working on getting back to work after some interruptions. There’s still a great deal I want to learn how to do in Blender 3D. So for some fun and practice I did a quick one day build of some Gothic architecture. Its not really a cathedral, though many Continue Reading →
If you know much about me you know I’m a huge fan of the tv program Face Off, currently in season 10. This season two of the artist, Robert Lindsay (@MMMutant) and Katie Kinney (@KinneyEffects) teamed up in a challenge to create an alien organism. Thus was born Hans the Continue Reading →
The first of my new banner graphics is up! The image was created in Blender 3D 2.74. It was done using the particle physics engine along with some effects done with the Cycles rendering engine to create the glow effect. There is no post work done on the image. This Continue Reading →