Been working on learning to make a realistic looking sun / star with animated surface, flares and light. I finally got something that I felt was worth showing. The project was created and rendered in Blender 3D 2.92, rendered using Eevee and took about a half hour to render 900 Continue Reading →
Just for a bit of practice I made this recreation of a hallway from a movie. I was going partly for photorealism and also Everything modeled in Blender 3D 2.92 and all materials are procedurally generated using Blender’s node system. Can you guess the movie?
Few years back I tried making a spiral galaxy using a particle system and some post processing. It didn’t turn out all that great. This is my latest attempt after following a tutorial by @CBaileyFilm. It looks a lot better though its still not realistic as I would like. A Continue Reading →
This was just a quick project I did for fun. A few stylized mushrooms. Took about 3hrs total work time to complete, textures are hand painted on a poly modeled mesh. Felt good to do something just for fun.
If you know much about me you know I’m a huge fan of the tv program Face Off, currently in season 10. This season two of the artist, Robert Lindsay (@MMMutant) and Katie Kinney (@KinneyEffects) teamed up in a challenge to create an alien organism. Thus was born Hans the Continue Reading →