Just for a bit of practice I made this recreation of a hallway from a movie. I was going partly for photorealism and also Everything modeled in Blender 3D 2.92 and all materials are procedurally generated using Blender’s node system. Can you guess the movie?
When I first got my Wacom graphic tablet it took some getting used to. In addition to having to adjust some settings, there was just the problem of getting used to drawing in a 4″ x 6″ area while looking at a computer screen that is more like 12″ x Continue Reading →